Random stuff I've been working on.
I was testing an explosion and testing an ice texture.
Trying my hand at environment modeling/framing/etc
(the plants are not mine, they are done by Andrew Price)
(the plants are not mine, they are done by Andrew Price)
A PB marble texture and checkered glass texture (the the pirate is a model I got off of BelndSwap.com)
having fun with just bump and normal maps
"Tron" Load room? with a monkey...
glowing orb over cracked ground
glowing orb over water
rock with only procedural textures
My very first modeling attempt. Still no subdivision surface modifier, so its got some pretty sharp edges. This is supposed to be a 2015 Subaru WRX STI
TIE fighters! No texture still... other than the engine glow and green laser barrel glow.









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